Pac Man
I used these files: Source and built this:
Rules
Players
- Player 1: PacMan
- Player 2: Ghosts
Starting the Game
- Player 1 (PacMan) initiates the game.
Objectives
- PacMan's Goal: Collect all four red pills.
- Ghosts' Goal: Catch and eat PacMan, preventing it from collecting the red pills.
Movement
- Each player rolls the dice and moves their character the number of dots indicated, in any direction.
Lives
- PacMan: Has four lives. Losing all lives results in game over.
- Ghosts: Each has one life, but there are four ghosts in total.
Board Presence
- Only one PacMan can be on the board at any time.
- All ghosts can be deployed on the board, but only one ghost can move at a time.
Respawning
- If PacMan is eaten by a ghost, it respawns at the starting point.
PacMan's Superpowers
- When PacMan collects a red pill, it gains superpowers for the current and next round, allowing it to eat a ghost.
- If PacMan scores double dice, it gains superpowers, doubling its movement and can eat any ghost in its path. Eaten ghosts do not respawn.
- Superpowers from a red pill continue to the next round if PacMan scores double dice while empowered.
- Ghosts cannot eat PacMan when it has superpowers.
Dice Rolls
- If PacMan (Player 1) rolls double dice, the effect includes superpowers and doubled movement.
- If Ghosts (Player 2) roll double dice, the roll counts normally without any special powers.
Winning the game
- PacMan wins by eating all four ghosts.
- Ghosts win by eating PacMan four times.